GDQuest / GDQuest/GDScript-formatter
Parse error when annotation and a `const` variable are on the same line
- Dominant language
- Rust
- Stars
- 455
- Forks
- 39
- Avg merge
- 1d 15h
- Merged PRs (30d)
- 4
Description
Input:
```gdscript
func test_warnings():
@warning_ignore("unused_local_constant") const unused_local_constant = 1
```
Error: `the input GDScript code contains parse errors`
This code is fine:
```gdscript
func test_warnings():
@warning_ignore("unused_local_constant") var unused_local_constant = 1
```
This is also fine (but it gets formatted into the input code and you get the same error when formatting again):
```gdscript
func test_warnings():
@warning_ignore("unused_local_constant")
const unused_local_constant = 1
```
Contributor guide
No contributing guide indexed for this repository
Research direction
Reproduce the reported annotation-plus-const input and compare it with the working var and multiline const cases. Trace the formatter/parser entry point that handles annotations and local declarations; done means the one-line const form parses successfully and repeated formatting does not reintroduce the error.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- godot, rust
- Domain
- tooling
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 65/100