FireDynamics / FireDynamics/LectureFireSimulation
Example to Discuss Flame Length
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We could use a somewhat high resolution sim to generate an image series of the hrrpuv animation from smokeview. Use these frames to write a script that determines the flame height with the different regions: flame, intermittent and plume. Could be connected to the McCaffrey plume tasks. Maybe with time averaging the pixels and edge detection?
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