ExtendRealityLtd / ExtendRealityLtd/Tilia.CameraRigs.SpatialSimulator.Unity

Keys association to the controllers input actions

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Dominant language
C#
Stars
17
Forks
4
PR merge metrics
No merged PRs in 30d

Description

How can I associate keys to the controllers input actions? For instance, how can I simulate the grip button?

Contributor guide

Open the contributing guide

Research direction

The issue names no files, tests, or entry points. Start by locating the controller input-action handling and any existing key-binding logic in the Unity project. Done means establishing whether keyboard keys can be associated with actions such as the grip button and documenting or implementing the required behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, unity
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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