EpicSkookumScript / EpicSkookumScript/SkookumScript-Plugin
List _do shows syntax error for Object types
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- Dominant language
- C++
- Stars
- 138
- Forks
- 22
- PR merge metrics
- No merged PRs in 30d
Description
UE4 Version
4.23.1
SkookumScript Version
4.23.1
Describe the bug
When using _do on a List where the item type derives from Object, the IDE shows a red syntax squiggle for methods that don't derive from the Object base class:

The code compiles fine, but if highlighted shows the error:
The method 'actor_location()' does not exist for an instance of the class 'Object'
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the reported case in UE4 4.23.1 using a List whose item type derives from Object and invoke _do on actor_location(). Then trace the IDE's syntax diagnostic for the reported Object method error; done means the valid method no longer receives a red squiggle while the code continues to compile.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, unreal-engine
- Domain
- devtools, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100