EngineHub / EngineHub/CommandBook
Better handling of enchantments
- Lenguaje dominante
- Java
- Estrellas
- 151
- Forks
- 104
- Métricas de merge de PR
- Sin PR fusionados en 30 d
Descripción
CMDBOOK-2341 - Reported by Andy
Currently, you can only add enchantments with the /item and /give command if you enter the exact name from org.bukkit.enchantments.Enchantment. Those names aren't all very logical, and some doesn't correspond well to what they are generally called (Which is why the /enchantments command was added I suppose).
I would like to do something about this, and add an /enchant command in InventoryComponent based off the vanilla Minecraft-command with some improvements. In addition to the command handling there would need to be a way to transform user input to Enchantment-values/IDs.
Is this something you might be interested in? Additionally, I'm unsure as to where to send the PR in terms of the lookup-functions. I feel that it might be better to put this class in package com.sk89q.worldedit.blocks since the rest of the Item and Block-class/functions are there, where it may be used by WorldEdit/WorldGuard as well should there ever be a need to (/searchitem is a possibility).
Guía de contribución
Línea de trabajo
Empieza leyendo InventoryComponent y el manejo existente de los comandos /item, /give y /enchantments; después, inspecciona el uso de org.bukkit.enchantments.Enchantment. Aclara dónde deben ubicarse las funciones de búsqueda antes de implementar el comando /enchant propuesto y el mapeo de la entrada del usuario; el trabajo estará terminado cuando se acepten y resuelvan de forma coherente nombres de encantamientos amigables para el usuario.
Escrito por el modelo de indexación a partir del texto del issue.
Evaluación
- Stack tecnológico
- java
- Área
- cli, game-dev
- Tipo de issue
- Nueva funcionalidad
- Dificultad
- 5/5
- Tiempo estimado
- Más de una semana
- Estado de actividad
- Estancado
- Claridad
- Bastante claro
- Aptitud para principiantes
- 25/100