EngineHub / EngineHub/CommandBook

fly command no checking permission after map change.

Open
#202 11 comments 0 reactions 0 assignees View on GitHub
Dominant language
Java
Stars
151
Forks
104
PR merge metrics
No merged PRs in 30d

Description

CMDBOOK-2269 - Reported by RustyDagger

The title pretty much explains it, Currently if you enable fly in a map where you have permission then change map to where you don't have permission you can still fly. surly bukkit provides some way to detect a map change and acting on that would only be trivial. I am sure there are many server owners that would much like to have /fly usable on a player level much like I would. its nice to have on a building map but exploitable on a pvp level.

if the above cant be done can some kind of non toggle command be added to allow me to force it off using a command block currently i can only run /fly on a player and that could either turn it off or on.. maybe /fly name off

Contributor guide

Open the contributing guide

Research direction

Start by reproducing the reported sequence: enable /fly on a map where the player has permission, then change to a map where they do not. Review the Bukkit-related command and map-change handling, and consider the report complete when flight is no longer retained across the permission change or the requested explicit off behavior is clearly defined and tested.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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