CommunityToolkit / CommunityToolkit/SceneLoader

Use IRandomAccessStream / StorageFile APIs instead of IBuffer

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#6 0 comments 0 reactions 0 assignees View on GitHub
feature-loader
Dominant language
C#
Stars
40
Forks
8
PR merge metrics
No merged PRs in 30d

Description

Follow the precedent set by Lottie-Windows for loading assets from URI / stream : https://github.com/windows-toolkit/Lottie-Windows/blob/master/source/Lottie/LottieVisualSource.cs

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reading LottieVisualSource.cs in the linked Lottie-Windows precedent to see how assets are loaded from a URI or stream. Update SceneLoader's asset-loading path to use IRandomAccessStream or StorageFile APIs instead of IBuffer, and verify that glTF assets still load correctly.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
computer-graphics, desktop
Issue type
Refactor
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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