CommunityToolkit / CommunityToolkit/SceneLoader
Use IRandomAccessStream / StorageFile APIs instead of IBuffer
Open
feature-loader
- Dominant language
- C#
- Stars
- 40
- Forks
- 8
- PR merge metrics
- No merged PRs in 30d
Description
Follow the precedent set by Lottie-Windows for loading assets from URI / stream : https://github.com/windows-toolkit/Lottie-Windows/blob/master/source/Lottie/LottieVisualSource.cs
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by reading LottieVisualSource.cs in the linked Lottie-Windows precedent to see how assets are loaded from a URI or stream. Update SceneLoader's asset-loading path to use IRandomAccessStream or StorageFile APIs instead of IBuffer, and verify that glTF assets still load correctly.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- computer-graphics, desktop
- Issue type
- Refactor
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100