CommandCodeAI / CommandCodeAI/command-code
RuntimeError: memory access out of bounds in yoga-layout WASM during "Loading sessions"
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描述
Crash Report
Error
✖ CRITICAL: Uncaught Exception!
✖ ERROR → RuntimeError
ℹ REASON → memory access out of bounds
Stack Trace
RuntimeError: memory access out of bounds
at wasm://wasm/000460e2:wasm-function[215]:0xd5ef
at wasm://wasm/000460e2:wasm-function[185]:0xcf8c
at X.getComputedWidth (yoga-wasm-base64-esm.js:33:52)
at renderer (renderer.js:32:49)
at onRender (ink.js:348:56)
at debounce (debounce.mjs:12:17)
at invoke (debounce.mjs:45:9)
at onTimerEnd (debounce.mjs:51:17)
at Timeout._onTimeout (debounce.mjs:59:4)
Environment
- Command Code version: 1.53.0
- Node.js: v26.1.0 (via nvm)
- yoga-layout: 3.2.1
- ink: 7.1.0
- OS: Linux
Reproduction
This crash occurs during "Loading sessions…" — it happens intermittently when the app starts up and loads saved sessions.
Trace ID
3a1270ebb1c389e7db6257397a21f5e0
Analysis
The crash happens in renderer.js:32 when node.yogaNode.getComputedWidth() is called on a yoga node whose WASM memory has already been freed. This appears to be a race condition between:
- React's reconciler destroying nodes (calling
freeRecursive()viacleanupYogaNodeinremoveChild/removeChildFromContainer) - The debounced render callback still trying to traverse the node tree and compute layout on the now-deallocated WASM node
This is triggered when rapid state changes occur (e.g., mounting/unmounting components during "Loading sessions"), causing a yoga node to be freed in one tick while the throttled renderer still holds a reference.
Suggested Fix
Add a guard in renderer.js to check whether yogaNode is still valid before calling getComputedWidth(), or wrap the WASM call in a try-catch to handle freed nodes gracefully.
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调研方向
复现启动期间显示“Loading sessions…”时的间歇性崩溃。阅读 renderer.js:32 以及 removeChild 和 removeChildFromContainer 中的 cleanupYogaNode 路径,然后追踪经过防抖的渲染回调如何保留节点。完成标准是:读取布局时,加载 session 不再触发 WASM 内存访问崩溃。
由索引模型根据 Issue 内容生成。
评估
- 技术栈
- javascript, node.js, wasm
- 领域
- cli
- Issue 类型
- 缺陷
- 难度
- 4/5
- 预计耗时
- 3-5 天
- 活跃度
- 活跃
- 描述清晰度
- 基本清楚
- 新手友好度
- 52/100