Collaborative-Software-Development-Club / Collaborative-Software-Development-Club/Fall2023-UnityProject
Player Health
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Description
- A player should start off the game with a certain amount of health. Represented as an int, and made public for testing.
- Upon being hit by _any_ projectile, the player should have their health decreased by 1 (subject to change).
- After health drops to zero, the game should transition to a game over screen or, if completed before the implementation of a game over screen, should instead output a relevant message to the console.
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