Collaborative-Software-Development-Club / Collaborative-Software-Development-Club/Fall2023-UnityProject
EXTRA: Currency System
- 主要語言
- ShaderLab
- 星號
- 0
- 分支
- 0
- PR 合併指標
- 30 天內沒有已合併 PR
描述
**ONLY ATTEMPT ONCE ALL OTHER MECHANICS ARE COMPLETE!**
- A player should receive some form of currency upon defeating an enemy.
- Currency can be spent in the shop. (See the issue "EXTRA: Shop System" for more information on the shop)
- Currency should be displayed as a GUI element in addition to the ones described in the issue "UI Elements and HUD".
- Currency should be reset upon restarting, player death, or successful completion of the game.
- Currency should be decreased upon buying an item.
貢獻指南
這個儲存庫沒有索引到貢獻指南
研究方向
此 issue 未指定任何檔案或測試,並且依賴其他機制,尤其是「EXTRA: Shop System」和「UI Elements and HUD。」這些系統完成後,在 Unity 專案中追蹤擊敗敵人、商店購買、HUD、重新開始、死亡和遊戲完成流程。完成條件是:在列出的每種情況下,貨幣都會被發放、顯示、花費並重設。
由索引模型根據 Issue 內容生成。
評估
- 技術堆疊
- unity
- 領域
- game-dev
- Issue 類型
- 功能
- 難度
- 5/5
- 預估耗時
- 一週以上
- 活躍度
- 停滯
- 描述清晰度
- 基本清楚
- 新手友好度
- 25/100