CodeEditApp / CodeEditApp/CodeEditSymbols
Add a LICENSE file (the package currently has none)
- 主要语言
- Swift
- 星标
- 25
- 派生
- 15
- PR 合并指标
- 30 天内没有已合并 PR
描述
Hi, and thanks for the package — the editor stack is a pleasure to build on.
This repository has no license file. There is none in the repository root, none
in the source tree, and GitHub's API reports `"license": null` for it. The same
is true of the sibling package (CodeEditLanguages), while
CodeEditSourceEditor and CodeEditTextView both carry MIT.
Why this matters downstream: without a license the default applies, and the
default is "all rights reserved" — no permission to redistribute. Both packages
are listed in the `CodeEditSourceEditor` target's own dependencies, so every
application that uses the editor redistributes them inside its binary. I ship a
macOS application built on CodeEditSourceEditor, and when I put together the
attribution notice for it I could only write "no license declared upstream" for
these two, which is not a comfortable line to publish and is presumably not what
you intended either.
If MIT was the intent — as it is for the rest of the project — adding the usual
`LICENSE` file would settle it. If a different license is intended, that would be
just as useful to know; the point is only that the file be there.
Happy to open a PR with an MIT `LICENSE` matching CodeEditSourceEditor's if that
helps.
Thanks!
贡献指南
这个仓库没有索引到贡献指南
调研方向
Start by comparing the MIT LICENSE files in CodeEditSourceEditor and CodeEditTextView with the repository root of CodeEditSymbols. Confirm with a maintainer whether MIT is intended, then add the appropriate root LICENSE file; the issue is done when the package declares its license consistently with the referenced sibling packages.
由索引模型根据 Issue 内容生成。
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