CodeEditApp / CodeEditApp/CodeEdit
Using directory local environment for language servers and other functionality
- Lenguaje dominante
- Swift
- Estrellas
- 23k
- Forks
- 1.2k
- Métricas de merge de PR
- Sin PR fusionados en 30 d
Descripción
### Description
Environment providers.
I propose a new struct: `EnvironmentProviderStore`, for the environment providers, which would be used to get the environment for the current directory. This should be implemented in two stages:
a) Implement the API inside of CodeEdit to iron out rough edges, implement support for direnv, venv, asdf and dotenv using it.
b) Create an extension API allowing users to extend CodeEdit with their own environment providers, move existing ones to the extensions
The protocol is as follows:
```swift
protocol EnvironmentProvider {
var displayName { get }
func update_env(_ env: [String : String], for directory: FilePath) async throws -> [String: String]
}
```
Then, based on this protocol, projects should use functions reliant on it to find binaries in path, as well as passing the environment to executed processes
### Alternatives Considered
Install everything globally
### Additional Context
An example implementation for `direnv`
```swift
import Foundation
struct DirenvProvider: EnvironmentProvider {
let displayName = "direnv"
func update_env(_ env: [String: String], for directory: FilePath) async throws -> [String: String] {
let process = Process()
process.executableURL = URL(fileURLWithPath: "/usr/bin/env")
process.arguments = ["direnv", "export", "json"]
process.currentDirectoryURL = URL(fileURLWithPath: directory.string)
process.environment = env
let pipe = Pipe()
process.standardOutput = pipe
process.standardError = Pipe()
try process.run()
process.waitUntilExit()
guard process.terminationStatus == 0 else {
throw DirenvError.commandFailed(exitCode: process.terminationStatus)
}
let data = pipe.fileHandleForReading.readDataToEndOfFile()
guard let jsonString = String(data: data, encoding: .utf8) else {
throw DirenvError.invalidOutput
}
guard let jsonData = jsonString.data(using: .utf8),
let exportedEnv = try JSONSerialization.jsonObject(with: jsonData) as? [String: String] else {
throw DirenvError.jsonParsingFailed
}
var updatedEnv = env
for (key, value) in exportedEnv {
updatedEnv[key] = value
}
return updatedEnv
}
}
enum DirenvError: Error, LocalizedError {
case commandFailed(exitCode: Int32)
case invalidOutput
case jsonParsingFailed
var errorDescription: String? {
switch self {
case .commandFailed(let exitCode):
return "direnv command failed with exit code \(exitCode)"
case .invalidOutput:
return "direnv produced invalid output"
case .jsonParsingFailed:
return "Failed to parse direnv JSON output"
}
}
}
```
This should of course be made to asynchronously execute the direnv process but that's mostly details
Zed implementation for reference (it hardcodes direnv and relies on a shell hook for everything else which is explicitly **not** what I want to do here:
https://github.com/zed-industries/zed/blob/main/crates/util/src/shell_env.rs
https://github.com/zed-industries/zed/blob/main/crates/project/src/environment.rs#L178
### Screenshots
_No response_
Guía de contribución
Evaluación
Este issue todavía no se ha evaluado.