Av3boy / Av3boy/SharpEngine

_gl.UseProgram shouldn't be used when setting uniforms

Open
#95 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
C#
Stars
6
Forks
0
Avg merge
1h 1m
Merged PRs (30d)
2

Description

The renderer should call _gl.UseProgram once before rendering instead of calling it once per uniform.

```csharp
public void SetInt(string name, int data)
{
_gl.UseProgram(Handle);
TrySetUniform(name, data, _gl.Uniform1);
}
```

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.