Av3boy / Av3boy/SharpEngine

Settings enhancement

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#48 0 comments 0 reactions 0 assignees View on GitHub
core enhancement
Dominant language
C#
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6
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0
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1h 1m
Merged PRs (30d)
2

Description

Currently adding settings is a nightmare. Multiple interfaces and structs that may contain the same settings.

The base interface should be removed since if we create settings a specific window, the game may use a different set. For example, the view (camera) settings use a different set compared to editor or the core window itself.

This goes along with #21 Inuput system, so that we can have a set of predefined key binds for all keys, but if the developer wants to create a new set they can just override the base set.

This also allows multiple layouts.

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