Unable to load shaders by running exe
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- C#
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Descrizione
**Describe the bug**
When running the editor exe by double clicking a `.sharpengine` file the console gets an error within the ui renderer. Essentially it boils down to the shader files not being found.
**To Reproduce**
Steps to reproduce the behavior:
1. Create a `test.sharpengine` file and run the .reg file.
2. Run the file so the editor starts.
3. Error in console about not being able to load shaders.
**Expected behavior**
The shaders should be loaded and everything should work as intended.
TBD: If there is no shader by a given string, should we throw an exception in debug mode or should we just "eat the exception" and show a general error message.
**Additional context**
Checks have been added so the shader will return a boolean and just "eat up" the exception so the application starts.
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