Autofire / Autofire/Execute-R

Music

Open
#7 0 comments 0 reactions 0 assignees View on GitHub
audio question
Dominant language
C#
Stars
2
Forks
0
PR merge metrics
No merged PRs in 30d

Description

This is going to be fairly up in the air. Will it be fairly dynamic? Maybe static? What style will it be? (Seems like we're going in a more techno/electronic, which is appropriate given the theme.)

By no means is this list complete. I have the question label because I'm open to ideas.

- [ ] Something for idle/config/menu
- [ ] Something for battle
- [ ] Something for death (?)

Contributor guide

No contributing guide indexed for this repository

Research direction

No files, tests, or entry points are named. Start by reviewing the open questions about dynamic versus static music and the proposed techno/electronic style, then determine the project's agreed direction. Done would require resolving the listed music needs for idle/config/menu, battle, and possibly death.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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