Ansible2 / Ansible2/Kiska-Function-Library
Create A Dialogue System
- Dominant language
- SQF
- Stars
- 0
- Forks
- 1
- PR merge metrics
- No merged PRs in 30d
Description
## Description
Create a dialogue GUI/API that allows users to have conversations with NPCs.
## Acceptance Criteria
- [x] Players should be able to initiate conversations with NPCs.
- [x] Conversations should be capable of having multiple layers (like a tree with branches).
- [x] NPCs should be able to initiate conversations with players.
- [x] NPC responses should be able to be synced with audio.
- [x] NPCs should have subtitles for their responses.
- [x] Previously chosen topics should be marked as selected.
- [x] A player should be able to select one of several options of what to say.
- [ ] Multiplayer:
- [x] Every player should be able to hear an NPCs response.
- [ ] Only one person should be able to talk to the NPC at once.
- [ ] Every player should be able to see what the other player said to the NPC.
- [ ] There should be a transcript of the conversation up to this point for any player that joins the conversation.
## Implementation Suggestions
- The general theme of the user experience is that of Fallout New Vegas.
Contributor guide
No contributing guide indexed for this repository
Assessment
This issue has not been assessed yet.