AnidemDex / AnidemDex/Godot-DialogPlugin
Additional commands added to the timeline need to go below the last selected node, not the bottom of the timeline
- Vorherrschende Sprache
- GDScript
- Sterne
- 215
- Forks
- 12
- PR-Merge-Kennzahlen
- Keine gemergten PRs in 30 T.
Beschreibung
### OS
_No response_
### Godot Version
4.X
### Plugin Version
Lastest commit from the repository
### Issue description
Whenever a new node is added to the timeline, it needs to go below whatever was last selected, not at the bottom of the entire timeline. If I have a set of commands 1, 2, 3, 4 and I want to insert command 5 between 2 and 3, I would have to insert command 5, then manually drag it up to where it's between 2 and 3.
This might not sound bad, but let's say I have command 200 and I want it between commands 102 and 103. Now I have to move upwards of 100 commands just to manually drag it to where I want it to be. Simply letting me just click command 102, inserting a new command, and having it automatically be the new 103 would be way better.
### Steps to reproduce
Native to the engine, no steps needed.
### Workaround
_No response_
Beitragsleitfaden
Bewertung
Dieses Issue wurde noch nicht bewertet.