AllenCell / AllenCell/agave

Allow customising ray step size in render window

Open
#275 1 comment 0 reactions 0 assignees View on GitHub
Dominant language
C++
Stars
62
Forks
9
Avg merge
1d 2h
Merged PRs (30d)
1

Description

## Use Case

When I'm rendering a sample, I'll often set the primary and secondary step size to ~10 to make sure performance is good enough when I'm tweaking options in the main window. Then when I go to render, I switch the step size to 1 to get a better final rendering. But this requries setting the step size, then going to the render window, then resetting it to 10 when the render is done.

## Solution

Instead, it would be nice to customize the step size in the render window and have it not affect the step size in the main window.

## Alternatives

I can't think of any other alternatives, although I could understand not implementing this to keep the rendering window simple.

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.