ActuatorDigital / ActuatorDigital/UnityTestPilot
Expand support for Non-UI interactions and elements
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enhancement
- Dominant language
- C#
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- Forks
- 1
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- No merged PRs in 30d
Description
## Describe the task
We want to be able to query information and interact with non-ugui elements.
In particular we want to;
- talk to things that expect xr interactions
- query and manip things that expect physics triggers/collisions
- manipulate the xforms of gameobjects (things that do manual distance checks for logic to trigger)
- custom msgs (a la dev console)
- be that for intricate scenario construction
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