AcevedoR / AcevedoR/outplant

define Tags vision

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game-design
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TypeScript
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描述

we will soon add Tags feature in #65

I think it could be good to think about what game-design possibilites we would want to handle with it -> from easy to crazy cool ideas !

the goal is to construct a bit more our vision about the Game

贡献指南

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调研方向

No files or tests are named in this issue. Start by reading the referenced issue #65 to learn the planned Tags feature scope. Then scan the repo for any existing gameplay/design documentation to anchor a concrete vision proposal (goals, expected behaviors, and limits for tags). Done means a clear, actionable design brief that can be split into specific implementation issues.

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评估

领域
design
Issue 类型
功能
难度
5/5
预计耗时
一周以上
活跃度
停滞
描述清晰度
需要澄清
新手友好度
18/100

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