Randomize the order of choices displayed
Open
game-design
UI
- Dominant language
- TypeScript
- Stars
- 2
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
This issue has no description.
Contributor guide
No contributing guide indexed for this repository
Research direction
No files or tests are linked in the issue text. Start by exploring the TypeScript source entry points (likely under `src`) to locate where available choices are assembled and rendered in the game flow. Then randomize the order of the choices right before display while preserving the same items. Verify with the project’s normal test/build command (`npm test` or `npm run build`) and a manual playthrough that choice order varies and all options remain present.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100