AcevedoR / AcevedoR/outplant

Randomize the order of choices displayed

Open
#70 1 comment 0 reactions 0 assignees View on GitHub
game-design UI
Dominant language
TypeScript
Stars
2
Forks
0
PR merge metrics
No merged PRs in 30d

Description

This issue has no description.

Contributor guide

No contributing guide indexed for this repository

Research direction

No files or tests are linked in the issue text. Start by exploring the TypeScript source entry points (likely under `src`) to locate where available choices are assembled and rendered in the game flow. Then randomize the order of the choices right before display while preserving the same items. Verify with the project’s normal test/build command (`npm test` or `npm run build`) and a manual playthrough that choice order varies and all options remain present.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
game-dev
Issue type
Feature
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
48/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.