Function Calls Missing
- 主要言語
- JavaScript
- スター
- 1
- フォーク
- 4
- PR マージ指標
- 30日以内にマージされた PR はありません
説明
Title:
Function Calls for Game Logic are Missing
Description:
The Simon Game's core functionality depends on several functions, but currently, these functions are not called anywhere in the code. As a result, the game doesn't work as intended.
Expected Behavior:
The game should respond to user interactions by checking their inputs, advancing the game, and playing the correct sequences.
Missing Function Calls:
checkAnswer(): This function should be called every time the user clicks a button to validate their input.
startOver(): This function should be called when the user loses the game to reset the game state.
nextSequence(): The next sequence should be generated after a correct answer is given.
Suggested Fix:
Add the appropriate function calls in the game logic at relevant points:
Call checkAnswer() after each button press.
Call nextSequence() when the user correctly completes the current sequence.
Call startOver() when the user makes a mistake.
コントリビューションガイド
このリポジトリのコントリビューションガイドは索引されていません
調査の方向性
Look for the game's main JavaScript file, likely named game.js or script.js. Find the definitions of checkAnswer(), startOver(), and nextSequence(). The issue specifies where to call each function: after button clicks, after correct sequences, and on mistakes. Test by running the game and verifying the functions are triggered.
索引モデルが issue の本文から書いたものです。
評価
- 技術スタック
- javascript
- 領域
- game-dev
- issue の種類
- バグ
- 難易度
- 2/5
- 見積もり時間
- 1〜3時間
- 活発さ
- 停滞
- 明瞭さ
- 明確に書かれている
- 初心者へのやさしさ
- 75/100