4drian3d / 4drian3d/VPacketEvents

Async Events

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#101 0 則留言 0 個 reaction 已指派 0 人 在 GitHub 檢視
主要語言
Java
星號
27
分支
3
平均合併
4 天 1 小時
30 天內合併 PR
2

描述

Currently, the event handling process waits for the listeners to finish executing their logic before transmitting the received packet or sending the pending packet. A new pair of events that run asynchronously, without affecting or interrupting packet transmission, would be the best solution

貢獻指南

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研究方向

Look at the existing event handling code in the project to understand how packet transmission and listeners currently work. Identify where new asynchronous events should be added and how they integrate without blocking packet flow. Check for any existing async patterns or concurrency utilities used in the codebase.

由索引模型根據 Issue 內容生成。

評估

技術堆疊
java
領域
backend
Issue 類型
功能
難度
4/5
預估耗時
3-5 天
活躍度
冷清
描述清晰度
基本清楚
新手友好度
45/100

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