4drian3d / 4drian3d/VPacketEvents
Async Events
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- 主要語言
- Java
- 星號
- 27
- 分支
- 3
- 平均合併
- 4 天 1 小時
- 30 天內合併 PR
- 2
描述
Currently, the event handling process waits for the listeners to finish executing their logic before transmitting the received packet or sending the pending packet. A new pair of events that run asynchronously, without affecting or interrupting packet transmission, would be the best solution
貢獻指南
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研究方向
Look at the existing event handling code in the project to understand how packet transmission and listeners currently work. Identify where new asynchronous events should be added and how they integrate without blocking packet flow. Check for any existing async patterns or concurrency utilities used in the codebase.
由索引模型根據 Issue 內容生成。
評估
- 技術堆疊
- java
- 領域
- backend
- Issue 類型
- 功能
- 難度
- 4/5
- 預估耗時
- 3-5 天
- 活躍度
- 冷清
- 描述清晰度
- 基本清楚
- 新手友好度
- 45/100