2DGD-F0TH / 2DGD-F0TH/2DGD_F0TH
Tracking issue: Maintained and planned editions
- Dominant language
- Rust
- Stars
- 460
- Forks
- 18
- Avg merge
- 1d 13h
- Merged PRs (30d)
- 2
Description
This issue will track maintained and a wishlist of editions for this book
- Pseudocode
- [x] Engine Agnostic (maintained by Penaz)
- Python
- [x] Engine Agnostic (maintained by Penaz)
- [ ] PyGame (low priority, I don't want to encroach on [PyGame4000](https://pygame.itch.io/pygame-book)'s territory, since it raises money for the PyGame project itself)
- [ ] PyGLet
- JavaScript
- [x] Engine Agnostic (maintained by Penaz)
- [ ] Phaser.js
- Lua
- [x] Engine Agnostic (maintained by Penaz)
- [ ] Löve2D
- C++
- [x] Engine Agnostic (maintained by Penaz)
- [ ] SFML
- [ ] SDL
Other languages:
- [ ] Java
- [ ] Engine Agnostic
- [ ] libGDX
- [ ] Rust
- [x] Engine Agnostic
- [ ] Bevy
- [ ] C#
- [ ] Engine Agnostic
- [ ] MonoGame
- [ ] FNA
- [ ] Ruby
- [ ] Engine Agnostic
- [ ] DragonRuby
- [ ] Zig
- [ ] Engine Agnostic
- [ ] Mach
- [ ] Odin
- [ ] Builtin Libraries
- [ ] GameMarker (GML)
Contributor guide
Research direction
This is a tracking issue for book editions. Review the existing 'Engine Agnostic' editions in the repository to understand the structure. Determine which language or engine edition to work on from the wishlist, such as Java with libGDX or C# with MonoGame. Coordinate with maintainers to avoid duplication, especially for items like PyGame. The work involves creating or extending book content, not code changes.
Written by the indexing model from the issue text.
Assessment
- Domain
- content, documentation
- Issue type
- Documentation
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Clearly specified
- Newbie friendliness
- 30/100