2394425147 / 2394425147/astrodx
[Enhancement] Touch group judgement not implemented on AstroDX
- Langage dominant
- C#
- Étoiles
- 1.9k
- Forks
- 63
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- Aucune PR mergée en 30 j
Description
**Describe the bug**
A clear and concise description of what the bug is.
Touch不能连锁
**To Reproduce**
Steps to reproduce the behavior:
1.
**Expected behavior**
A clear and concise description of what you expected to happen.
当连着的区域大于50%的同时touch被拍下时,所有连锁touch都被判定
**Screenshots**
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**Device specs**
- Device: iPad air gen 5
- OS: iOS 17.3.1
- Browser [e.g. stock browser, safari]
- Version 2.0.0 build 103
**Additional context**
Add any other context about the problem here.
Guide de contribution
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Piste de recherche
The issue describes a touch group judgment not being implemented in AstroDX. The first step is to locate the touch input handling and chain reaction logic in the C# codebase. Look for files related to input, touch detection, and game state scoring. Understanding the expected behavior (when a connected area is >50% and touch is pressed, all chained touches should be judged) requires familiarity with the game's core mechanics. Testing changes will involve building and running the game to verify the chain reaction works correctly.
Rédigé par le modèle d'indexation à partir du texte de l'issue.
Évaluation
- Stack technique
- csharp
- Domaine
- game-dev
- Type d'issue
- Bug
- Difficulté
- 4/5
- Temps estimé
- 3-5 jours
- Activité
- À l'abandon
- Clarté
- À clarifier
- Accessibilité débutants
- 25/100