2394425147 / 2394425147/astrodx

Enhanced Visual Feedback, i.e. "Why the HELL did I miss" terminator

Abierto
#118 2 comentarios 0 reacciones 1 asignado Reclamado por @2394425147 Ver en GitHub
enhancement
Lenguaje dominante
C#
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1.9k
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63
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Sin PR fusionados en 30 d

Descripción

**Is your feature request related to a problem? Please describe.**
It's not unusual to get a miss in a series of "swiped" taps, or at the starting tap of the tap - slide combination. When this happens, player usually think it's AstroDX to blame - and so did I, until I turn on "show touch trailing" in Android developer options...
But it's kinda hard to spot such a thin red trail in game (and it doesn't look good either).

**Describe the solution you'd like**
So, to tell myself why I got a miss:
1. Highlight of active touch indicators, buttons and sensors would dim slowly when finger is released / moving out of sensor zone, rather than instantly;
2. Show a trail of finger movements on screen, which also dims slowly;
3. Spawn judgement text at finger tap position. Spawn a miss (better an alternative one) if it doesn't hit any button / sensor / note.
... and these flashy little VFX might also make this game more visually appealing.

**Describe alternatives you've considered**
Replay system, or simply a screen recorder. lol

**Additional context**
Here's my crappy mock-up:
![image](https://github.com/2394425147/astrodx/assets/39703247/3fb4461b-08c1-4c7a-9dd4-a3e75ca89666)

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