Evaluate: A struct version of allocator
- 主要語言
- Rust
- 星號
- 62
- 分支
- 11
- 平均合併
- 3 小時 45 分鐘
- 30 天內合併 PR
- 5
描述
https://internals.rust-lang.org/t/why-bring-your-own-allocator-apis-are-not-more-popular-in-rust/14494/3?u=heroickatora
It seemed interesting to me because this has the distinct advantage of not necessitating a type parameter, which was also a 'revelation' when dealing with forward compatible ways to design markers for a type being transmutable from bytes (compare [my blog post on the topic](https://www.hardmo.de/article/2021-03-14-zst-proof-types.md#zsts-as-marker-trait-replacements)). This comes at the cost of extra layout size of all containers containing such an allocator.
貢獻指南
這個儲存庫沒有索引到貢獻指南
研究方向
Read the linked Rust internals forum post and the blog post about ZST marker traits. Examine the current allocator API in the static-alloc crate to understand the type parameter design. Look for container definitions to assess layout implications. The goal is to propose a struct-based allocator design that avoids type parameters but increases size.
由索引模型根據 Issue 內容生成。
評估
- 技術堆疊
- rust
- 領域
- backend
- Issue 類型
- 功能
- 難度
- 4/5
- 預估耗時
- 3-5 天
- 活躍度
- 停滯
- 描述清晰度
- 基本清楚
- 新手友好度
- 35/100