07th-mod / 07th-mod/hou-plus

[unconfirmed] Wrong variation used for une

Open
#21 3 comments 0 reactions 0 assignees View on GitHub
Dominant language
Python
Stars
4
Forks
1
PR merge metrics
No merged PRs in 30d

Description

For now I'll just screenshot what airdrakis wrote. Basically in some scenes, the `1` variation of the sprite is used, when it should be the `3` variation. But it's weird that the OG mode doesn't fix it though, because the OG mode should match the vanilla sprites, not the console sprites

Image

Contributor guide

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Research direction

The issue is about a sprite variation mismatch in a game. Start by locating the sprite files and the code that selects variations (likely '1' vs '3'). Examine the scenes mentioned in the screenshot to understand the rendering logic. Check if there's an 'OG mode' flag that influences sprite selection. Testing changes will require running the game to see the visual result.

Written by the indexing model from the issue text.

Assessment

Tech stack
python
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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