07th-mod / 07th-mod/hou-plus-og-sprites-new

[Unconfirmed] Character sprite placement not adjusted in OG mode

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Python
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描述

There is some logic for OG mode, when background stretching is not used, to place the sprites closer together if they would be off-screen using the normal console mode placement.

However, during testing it appears this is not applied? Or maybe the logic doesn't work/never worked for the cases which appear in Hou+

Should double check whether the logic is activating, and if it is working correctly.

![Image](https://github.com/user-attachments/assets/c38b6efb-3a88-4259-b460-4048105e9c3a)

贡献指南

这个仓库没有索引到贡献指南

调研方向

Look for sprite placement logic in the codebase, likely in files handling OG mode or rendering. Check if there are conditionals for background stretching. Run tests or inspect the game in OG mode to see if the logic activates. Compare normal console mode placement with OG mode to verify the adjustment.

由索引模型根据 Issue 内容生成。

评估

技术栈
python
领域
game-dev
Issue 类型
缺陷
难度
3/5
预计耗时
1-2 天
活跃度
停滞
描述清晰度
基本清楚
新手友好度
45/100

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