Theme: Session lifecycle and compaction
Nobody has claimed this yet.
- Dominant language
- Rust
- Stars
- 2
- Forks
- 0
- Avg merge
- 1h
- Merged PRs (30d)
- 17
Description
Long sessions: when and how compaction runs, what survives it, and how a session hands its state to the next one.
Rank: 7 of 9 in the ideas index (rank means priority, not sequence; #49).
The ideas of this theme are the sub-issues of this issue, each labelled idea and verdict:do, verdict:park or verdict:drop.
- Verdicts: #42
- Rank: #49
- Map: #33
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading the linked theme references #42, #49, and #33, then inspect this issue’s sub-issues labeled idea with verdict:do, verdict:park, or verdict:drop. Use those decisions to define the session lifecycle, compaction, and state handoff scope; done requires an agreed direction for the selected ideas.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- ai, cli
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Active
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100