yonaskolb / yonaskolb/XcodeGen

iphone simulator architecture

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Dominant language
Swift
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Description

When I generate a static library for both iOS, macOS platforms, it seems to not specify the x86_64 valid architecture for the iPhoneSimulator SDK. As a result, Xcode 10.1 incorrectly builds the macOS version (because it has x86_64 architecture I suppose) implicitly. How do I specify the valid architecture for iphonesimulator sdk to be x86_64?

xcodegen 2.2.0

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Research direction

The report concerns XcodeGen 2.2.0, Xcode 10.1, and static libraries targeting iOS and macOS. Start by reproducing the generated project for the iPhoneSimulator SDK and inspect how architecture settings are emitted. Done means the generated project selects the intended simulator architecture without implicitly using the macOS build.

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Assessment

Tech stack
swift
Domain
build-system
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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