Opus 1.3.1 crashes on iOS 18.
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- C
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Description
This stack trace looks strange.
Crashed:AURemoteIO::IOThread
SIGABRT ABORT 0x00000001d42e51d4
0 libsystem_kernel.dylib __pthread_kill + 8
1 libsystem_pthread.dylib pthread_kill + 268
2 libsystem_c.dylib abort + 128
3 TestApp comb_filter + 648012
4 TestApp opus_decoder_destroy + 869644
5 TestApp codecopus.cpp - 第 121 行 CodecOpus::OpusToPcm(unsigned char*, unsigned int, unsigned short*, unsigned int) + 121
This is my decoded code
int32_t CodecOpus::OpusToPcm(uint8_t * bufferOpus, uint32_t opusSize, uint16_t * bufferPcm, uint32_t pcmSize)
{
int usingFec = 0;
uint8_t* inputBuffer = bufferOpus;
int32_t inputSize = opusSize;
int32_t outputSamples = pcmSize / (2 * _channelCount);
if (_lastFrameSize != 0) {
usingFec = 0;
inputBuffer = _lastFrameBuffer;
inputSize = _lastFrameSize;
} else { // last frame has lost
usingFec = 1; // use current frame to recover last frame(using fec)
outputSamples = _samplesPerFrame;
}
int32_t decodeResult = opus_decode(_decState, (const uint8_t *)inputBuffer, inputSize, (int16_t *)bufferPcm, outputSamples, usingFec);
if (bufferOpus != NULL && opusSize <= kOpusMaxFrameSize && opusSize > 0) {
memcpy(_lastFrameBuffer, bufferOpus, opusSize);
_lastFrameSize = opusSize;
} else {
_lastFrameSize = 0;
}
if (decodeResult > 0) {
return decodeResult * 2 * _channelCount;
}
return decodeResult;
}
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Research direction
Start at codecopus.cpp line 121 and trace the opus_decode call through the supplied iOS 18 stack trace, including opus_decoder_destroy and comb_filter. Reproduce the crash on iOS 18 using the shown decoding path. Done means the crash cause is isolated and the decoding path no longer crashes.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c, ios
- Domain
- audio-video-rtc, mobile-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100