websockets-rs / websockets-rs/rust-websocket
Question: Trying to built a broadcast server
Open
Nobody has claimed this yet.
- Dominant language
- Rust
- Stars
- 1.6k
- Forks
- 225
- PR merge metrics
- No merged PRs in 30d
Description
Each in comming binary message should send to all other clients.
Any suggestions to implement this?
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points to inspect. First clarify the intended broadcast-server API and message-handling behavior, then identify the relevant server and connection-management code; done should mean each incoming binary message reaches every other connected client.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- networking
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100