wcandillon / wcandillon/react-native-webgpu

bug: Texture views aren't being cleanup up in time

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Dominant language
TypeScript
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Description

I noticed that when I create texture views per frame (ones not directly tied to a Canvas) the app crashes after a few seconds.

This happens on the latest version of react-native-wgpu

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the crash on the latest react-native-wgpu by creating texture views per frame without tying them directly to a Canvas. Trace the texture-view cleanup and lifetime path, then verify that the app no longer crashes after running for several seconds.

Written by the indexing model from the issue text.

Assessment

Tech stack
react-native, typescript
Domain
computer-graphics, mobile
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
35/100

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