wcandillon / wcandillon/react-native-webgpu
bug: Texture views aren't being cleanup up in time
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- Dominant language
- TypeScript
- Stars
- 1.2k
- Forks
- 70
- Avg merge
- 1d 6h
- Merged PRs (30d)
- 23
Description
I noticed that when I create texture views per frame (ones not directly tied to a Canvas) the app crashes after a few seconds.
This happens on the latest version of react-native-wgpu
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the crash on the latest react-native-wgpu by creating texture views per frame without tying them directly to a Canvas. Trace the texture-view cleanup and lifetime path, then verify that the app no longer crashes after running for several seconds.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- react-native, typescript
- Domain
- computer-graphics, mobile
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100