[bug] switching from perspective -> ortho, zooming out, then switching back to perspective causes a jarring change in zoom.
Open
Nobody has claimed this yet.
bug
- Dominant language
- TypeScript
- Stars
- 278
- Forks
- 31
- Avg merge
- 13h 32m
- Merged PRs (30d)
- 4
Description
I suspect that something in my feature branch was buggy- namely when you switch from ortho back to perspective, the camera's zoom changes back to the value that it was when you first changed from perspective -> ortho.
The same is not true vise-versa.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No file, test, or entry point is named in the issue. Reproduce the perspective → orthographic → zoom-out → perspective sequence, then trace how zoom is retained across projection changes; done means zooming out in orthographic mode does not cause a jarring jump when returning to perspective.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- three.js, typescript
- Domain
- computer-graphics, frontend
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 50/100