vx-lang / vx-lang/Vx

Epic: Vx Hardware Plugin System

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runtime tracking
Dominant language
Rust
Stars
14
Forks
2
Avg merge
12h 42m
Merged PRs (30d)
61

Description

This epic tracks the implementation of the Heterogeneous Plugin System for Vx, as outlined in scalable_plugin_system.md.

Objective

To provide a zero-overhead, plug-and-play architecture that allows hardware vendors (NPUs, GPUs, custom ASICs) to integrate their silicon into the Vx language using Compile-Time MLIR Pass Injection and a Minimal Runtime Dispatch C-ABI.

Steps

  1. Implement the Trait (hardware_trait.rs)
  2. Build a "Dummy" Plugin
  3. Draft the C Header
  4. Wire the IR Emission
  5. Wire the Runtime

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading docs/scalable_plugin_system.md, then use the five steps in this issue as the implementation map: inspect hardware_trait.rs, build the Dummy plugin, draft the C header, and wire IR emission and runtime dispatch. Done means the complete Heterogeneous Plugin System is implemented across those steps.

Written by the indexing model from the issue text.

Assessment

Tech stack
c, rust
Domain
backend, compilers
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Quiet
Clarity
Mostly clear
Newbie friendliness
35/100

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