void-linux / void-linux/void-packages
Package request: shockolate
Nobody has claimed this yet.
- Dominant language
- Shell
- Stars
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- Merged PRs (30d)
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Description
https://github.com/Interrupt/systemshock
Shockolate is a cross platform source port of System Shock, using SDL2. This runs well on OSX, Linux, and Windows right now, with some missing features that need reviving due to not being included in the source code that was released.
Basically lets you play System Shock (with the original SS:CE game data and sound directory files). Tries to imitate the same idea of chocolate-doom + Doom.
I've tested the 0.8.2 here in Void glibc and it and works pretty good but I don't know how to create packages for the repository yet.
build_style: cmake
hostmakedepends: pkg-config
makedepends: SDL2-devel SDL2_mixer-devel fluidsynth-devel
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the linked Shockolate project and the package request's build_style, hostmakedepends, and makedepends entries. Done means the package builds with CMake and the listed SDL2, SDL2_mixer, and fluidsynth dependencies in Void.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cmake
- Domain
- build-system
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100