void-linux / void-linux/void-packages

Package request: shockolate

Open
#25,002 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

request
Dominant language
Shell
Stars
3.4k
Forks
2.8k
Avg merge
2d 5h
Merged PRs (30d)
299

Description

https://github.com/Interrupt/systemshock

Shockolate is a cross platform source port of System Shock, using SDL2. This runs well on OSX, Linux, and Windows right now, with some missing features that need reviving due to not being included in the source code that was released.

Basically lets you play System Shock (with the original SS:CE game data and sound directory files). Tries to imitate the same idea of chocolate-doom + Doom.

I've tested the 0.8.2 here in Void glibc and it and works pretty good but I don't know how to create packages for the repository yet.

build_style: cmake
hostmakedepends: pkg-config
makedepends: SDL2-devel SDL2_mixer-devel fluidsynth-devel

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the linked Shockolate project and the package request's build_style, hostmakedepends, and makedepends entries. Done means the package builds with CMake and the listed SDL2, SDL2_mixer, and fluidsynth dependencies in Void.

Written by the indexing model from the issue text.

Assessment

Tech stack
cmake
Domain
build-system
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.