visgl / visgl/deck.gl

[Bug]HexagonLayer issues warnings if colorRange has "too many" elements (starting with version 9.1.x)

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Description

Description

If I create a HexagonLayer with a large colorRange, the following warnings are issued:

  • INVALID_VALUE: texSubImage2D: width or height out of range
  • GL_INVALID_VALUE: Desired resource size is greater than max texture size.

In addition, all hexagons become black.

These warnings were not issued with deck.gl 9.0.x.

Expected Behavior

Same behavior as in deck.gl 9.0.x, or at least a warning in the documentation of colorRange about large color ranges (and what "large" means).

Steps to Reproduce

Add

colorRange: new Array(2 ** 14 + 1).fill([186, 74, 0, 128]),

to the HexagonLayer example in the documentation.

Environment
  • Framework version: 9.1.4
  • Browser: Opera, Edge, Firefox
  • OS: Windows
Logs
  • INVALID_VALUE: texSubImage2D: width or height out of range
  • GL_INVALID_VALUE: Desired resource size is greater than max texture size.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the HexagonLayer example in the documentation and reproduce the issue using the reported colorRange size in deck.gl 9.1.4, then compare it with 9.0.x. Trace how HexagonLayer handles colorRange and texture limits; the work is done when the warnings and black hexagons are resolved, or the documentation clearly states the supported limit.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
data-visualization
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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