visgl / visgl/deck.gl

[Bug] Missing polygons in 3D tile Layer when using PostProcessEffect

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bug
Dominant language
TypeScript
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Avg merge
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Description

Description

I have noticed that in Deck 9, some tiles are not rendered when I use any PostProcessEffect. Even a null effect that does nothing but return the colour.

No problems in Version 8.

See here, where the road is bleeding through. The issue disappears when I remove the effect.

Image
Flavors
  • Script tag
  • React
  • Python/Jupyter notebook
  • MapboxOverlay
  • GoogleMapsOverlay
  • CARTO
  • ArcGIS
Expected Behavior

No response

Steps to Reproduce

.

Environment
  • Framework version:
  • Browser:
  • OS:
Logs

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Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the React case with a 3D tile Layer and a PostProcessEffect, including a null effect, and compare rendering with Deck 8 and Deck 9. Investigate why polygons are missing or the road shows through; done means the affected tiles render correctly when the effect is enabled.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
computer-graphics, frontend
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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