BitmapLayer world copies don't blend with vector GoogleMapsOverlay
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@felixpalmer is already working on this.
Since Oct 13, 2021.
bug
- Dominant language
- TypeScript
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Description
Description
Steps:
- vector GoogleMapsOverlay
- BitmapLayer with opacity <1
- zoomed out viewState so that multiple world copies are visible
The first world copy of BitmapLayer blends well. The other world copies don't blend.

Expected Behavior
All BitmapLayer world copies blend well.
Repro Steps
https://codepen.io/zakjan/pen/yLXPWNe
Environment
- Framework Version: 8.6.0
- Browser Version: Chrome 94
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Assessment
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