Data accessor methods shouldn't be invoked for hidden layers
Open
Nobody has claimed this yet.
feature
- Dominant language
- TypeScript
- Stars
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- Forks
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- Avg merge
- 2d 9h
- Merged PRs (30d)
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Description
Target Use case
It would be a big performance improvement if DeckGL doesn't invoke data accessors for hidden layers as they run on the CPU (Official docs)
Any specific reason for not doing so?
Proposed feature
If a layer isn't visible, it's data accessor methods shouldn't be invoked
To Do List
- Add label and assign to milestone
- Coding
- Doc update
- What’s new update
- Test
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the deck.gl performance documentation linked in the issue and trace how layer visibility relates to data accessor invocation. Confirm the behavior for hidden layers and add coverage showing that hidden layers do not invoke their data accessors; done means the performance behavior is verified by tests.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- data-visualization, performance
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100