visgl / visgl/deck.gl

pydeck: How to implement a TileLayer

Open
#4,637 3 comments 1 reaction 0 assignees View on GitHub

Nobody has claimed this yet.

doc feature pydeck
Dominant language
TypeScript
Stars
14.6k
Forks
2.3k
Avg merge
2d 9h
Merged PRs (30d)
42

Description

Description

Using TileLayer in pydeck is not clear, e.g., how variables in the deck.gl example such as renderSubLayers and return new BitmapLayer should be implemented through Python.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names pydeck, TileLayer, renderSubLayers, and BitmapLayer but no repository file or test. Start by comparing the deck.gl TileLayer example with pydeck's exposed interface; done means a documented, concrete Python mapping for the example variables and expected usage.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript, python, typescript
Domain
data-visualization
Issue type
Documentation
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.