visgl / visgl/deck.gl

Terrain Layer customisations

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feature
Dominant language
TypeScript
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Forks
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Avg merge
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Merged PRs (30d)
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Description

Target Use case

A 'Cut Away'. effect for landscapes is a popular way to work with terrain data. Whilst we can do some of this effect by setting bounds, some additional paramters that could be passed into the later would be really helpful.

image

Implementation details for this in the ESRI JS framework are available here

https://www.esri.com/arcgis-blog/products/js-api-arcgis/3d-gis/low-poly-ski-resort-map-2/
https://github.com/RalucaNicola/ski-resort-map/tree/master/app

Proposed feature
  • Setting a 'wall' of the mesh - or at least the ability to inject code that performs such customisations.
To Do List
  • Add label and assign to milestone
  • Coding
  • Doc update
  • What’s new update
  • Test

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the linked ESRI JS framework examples and the ski-resort-map repository to understand the proposed cut-away terrain effect. Then locate deck.gl's terrain layer implementation and determine how mesh walls or customisation hooks could fit. Done means a supported wall or customisation capability, with tests and documentation updates as appropriate.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
data-visualization
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
25/100

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