implement "quality" stats in graphtileheader
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enhancement
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- C++
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Description
while looking how reproducible our graph build is, I saw that we set some ["quality" stats](https://github.com/valhalla/valhalla/blob/94c5f77350fd2be47b80315bfc251c5b56d66746/valhalla/baldr/graphtileheader.h#L628-L631) in the tile headers, which are not implemented (yet). they do seem useful actually and could be implemented in the validate stage or so:
- `name_quality_`
- `speed_quality_`
- `exit_quality_`
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