Spider Solitaire choppy sounds on Windows Me and XP, but other sounds are okay
- Dominant language
- Swift
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Description
**Describe the issue**
Spider Solitaire on Windows Me and XP is supposed to have sounds when dealing cards, requesting a hint, or requesting a hint when out of valid moves. However, the dealing sound and the sound for requesting a hint when you're out of valid moves are cut off and don't play every time. The sound for requesting a hint (the harp) plays without issue, as does the startup sound and other games (Pinball).
I know this is a niche problem but I thought maybe it affects other areas/sounds too.
**Configuration**
* UTM Version: 4.7.5 (118)
* macOS Version: 26.3.2 (25D2140)
* * Mac Chip (Intel, M1, ...): A18 Pro
Contributor guide
Research direction
Start by reproducing the issue with Spider Solitaire on Windows Me and XP under UTM 4.7.5, checking the dealing sound and the hint sound used when no valid moves remain. Compare those sounds with the working harp, startup, and Pinball sounds; done means the affected sounds play fully and reliably without regressing the working sounds.
Written by the indexing model from the issue text.
Assessment
- Domain
- operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100