Severe audio delay bug.
- Dominant language
- Swift
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Description
**Describe the issue**
I'm emulating FreeDOS on an M1 Mac and one of the games, FreeDOOM (a DOOM port or something), has a really bad audio delay. Well, not at first. At first, the audio is syncing fine. But then, over time, it quite quickly becomes more delayed and eventually so delayed that I just end up restarting the virtual machine (not a reset though, it needs to be turned off then turned on).
It's so annoying! It happens throughout FreeDOS, it's not just FreeDOOM.
**Configuration**
* UTM Version: 4.0.9
* macOS Version: 12.6.1
* Mac Chip (Intel, M1, ...): M1
**Upload VM**
[config.plist.zip](https://github.com/utmapp/UTM/files/10315691/config.plist.zip)
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