iPadOS on-screen keyboard: console mode vs graphics mode differences
- Dominant language
- Swift
- Stars
- 35.5k
- Forks
- 1.8k
- Avg merge
- 5d 5h
- Merged PRs (30d)
- 7
Description
_Applies to UTM 4.0.2 (Beta)_
Currently, there's not much information in the [User Guide](https://getutm.app/guide/), [FAQ](https://getutm.app/faq/) or previous [issues](/issues) about the on-screen keyboard and its configuration. It took me a while to figure out, that there are currently (`UTM 4.0.2`) different on-screen keyboards depending on the [display mode](https://getutm.app/guide/#type) (`console` vs `full graphics`) and that essential buttons/keys like `ALT/option` and `CMD/command` are missing in the console mode version.
**Question:**
I was wondering if there's a technical reason / limitation why `console mode` doesn't have the same "nice" on-screen keyboard like `graphics mode` or if this is just something which was overlooked and can be easily fixed? IMHO the `graphics mode` on-screen keyboard is "better" and it would be great if `console mode` would use that one as well.
Also this issue may be of help to other users having the same issue while the documentation is missing this information.
Contributor guide
Assessment
This issue has not been assessed yet.