Crash when starting DirectX apps with Wine in GL-accelerated Linux distros
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- Swift
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Description
**Describe the issue**
Starting up any DirectX game in wine on x86-64 linux distributions causes VM to crash, regardless of the game or its DirectX version.
It seems to affect all OpenGL-accelerated display devices, or at least `virtio-vga-gl` and `virtio-ramfb-gl`.
It doesn't happen when non-accelerated display device `qxl-vga` is used in software mode.
I suspect it might be some certain OpenGL call that causes the crash, since afaik wine is supposed to translate these DirectX calls into OpenGL. Certain newer OpenGL native linux or wine applications can also cause the VM to crash as well, but it's not as common as in DirectX titles that always kill the VM
**Configuration (required)**
* UTM Version: `2.2.1`
* OS Version: `iPadOS 13.4`
* Device Model: `iPad Pro 11 2018`
* Is it jailbroken (name jailbreak used)? `No, just psychicpaper for JIT`
* How did you install UTM? `AltStore`
**Crash log**
[directx_crash.log](https://github.com/utmapp/UTM/files/8018359/directx_crash.log)
**Debug log**
[debug_log.log](https://github.com/utmapp/UTM/files/8018366/debug_log.log)
**Upload VM**
https://cloud.mail.ru/public/oYs6/nfLHDHCDY
(note that it doesn't include any DirectX apps)
or
[config.plist.txt](https://github.com/utmapp/UTM/files/8018385/config.plist.txt)
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Assessment
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