Windows 3D acceleration possible with Wine3d?
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Description
Hello community and developers,
I just came across a video which demonstrates 3D acceleration being available for windows on macOS qemu. Though it requires several additional resources and backends and currently seems to be limited to DirectX9 (just like virtualbox) and x86 (-64) virtualised Windows OS, though as all required libraries are open source I assume it can be compiled for arm VMs as well. Leveraging newer libraries it could even be possible to achieve DX11 feature level using _Metal -> MoltenVK -> Vulkan -> DirectX11_. The linked video provides some further details regarding the used libraries.
[Here you’ll find the demo-video](https://www.youtube.com/watch?v=j7liRXxGdXo), and [some additional resources](https://fdossena.com/?p=wined3d/index.frag).
Best,
Rastafabi
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